Table of Contents

Updating the Modding SDK

When a new version of the Modding SDK is released on GitHub, it is important to merge it into your project as soon as possible.

Failing to update the SDK in time can lead to:


General Update Strategy

In principle, merging a new SDK version is straightforward. However, we strongly recommend doing this in a structured and controlled way to avoid breaking your project.

The safest approach is:

Avoid blindly overwriting your existing SDK directory.


After downloading and extracting the new SDK version:

Typical root folders include:

Copy or merge folders one by one, checking whether you have made local changes in your existing SDK.


Handling BuildMod.bat

Special attention is required when updating BuildMod.bat.

This file is often customized for your project and must not be overwritten blindly.

After updating the SDK:

This typically includes:

Make sure these values are correctly copied into the new BuildMod.bat version.


Plugins and Project Content

When updating SDK plugins:

Always verify that:


Final Checks

After merging the new SDK version:

If everything completes without errors, the SDK update was successful.


Keeping your Modding SDK up to date ensures long-term compatibility with SubwaySim 2 and prevents issues when new game updates are released.