manual:subwaysim:map_construction
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| manual:subwaysim:map_construction [2026/01/14 10:26] – dcs | manual:subwaysim:map_construction [2026/01/14 14:56] (current) – dcs | ||
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| ===== Map Construction ===== | ===== Map Construction ===== | ||
| - | This section provides everything you need to build maps for SubwaySim 2 — from creating a new level to preparing it for use in the game. | + | This section provides everything you need to build maps for SubwaySim 2 — from creating a new level to preparing |
| You will learn how to: | You will learn how to: | ||
| - | * Set up and prepare a level | + | * create |
| - | * Migrate | + | * migrate |
| - | * Build railway infrastructure using the Railtool | + | * build railway infrastructure using the Railtool |
| - | * Configure | + | * prepare stations, signals, and AI-relevant data |
| - | * Prepare | + | * define map logic and AI services via Map.lua |
| + | * build and test your map in SubwaySim 2 | ||
| - | The following chapters guide you step by step through the complete map creation workflow. | + | The following chapters guide you step by step through the complete |
| ---- | ---- | ||
| - | * **[[manual: | + | * **[[manual: |
| - | | + | |
| - | * **[[manual: | + | * **[[manual: |
| - | | + | |
| * **[[manual: | * **[[manual: | ||
| - | | + | |
| - | * **[[manual: | + | * **[[manual: |
| - | | + | |
| * **[[manual: | * **[[manual: | ||
| - | Place track splines, | + | Place track splines, |
| * **[[manual: | * **[[manual: | ||
| - | Optional | + | Optional |
| - | * **[[manual: | + | * **[[manual: |
| - | | + | |
| + | * validate | ||
| + | * place signals and speed limits | ||
| + | * define stations and platforms | ||
| - | | + | After this step, the level is technically ready for AI logic. |
| - | Package | + | |
| + | * **[[manual: | ||
| + | Define the runtime logic of the map: | ||
| + | * register the map in the ContentManager | ||
| + | * link stations and platforms | ||
| + | * create AI timetables and services | ||
| + | * configure dispatching and depot logic | ||
| + | |||
| + | | ||
| + | Package | ||
| + | |||
| + | ---- | ||
| + | |||
| + | ===== Editor Tools ===== | ||
| + | |||
| + | Editor Tools are used to **visually build out and refine the map**. | ||
| + | They are optional and can be used at any point during development. | ||
| + | |||
| + | Typical use cases include: | ||
| + | * placing platforms and station structures | ||
| + | * adding props and environment details | ||
| + | * refining the visual appearance of stations and depots | ||
| + | |||
| + | Available tools include: | ||
| + | * **[[manual: | ||
| + | |||
| + | Editor Tools do not affect map logic and can be used independently from Map.lua. | ||
| ---- | ---- | ||
| - | Together, these chapters provide a complete overview of the entire map creation pipeline | + | Together, these sections cover the full workflow |
| {{page> | {{page> | ||
manual/subwaysim/map_construction.1768382786.txt.gz · Last modified: by dcs
