manual:subwaysim:map_construction:prepare_map
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| manual:subwaysim:map_construction:prepare_map [2026/01/14 14:53] – dcs | manual:subwaysim:map_construction:prepare_map [2026/01/14 15:42] (current) – [Configuring Player Spawn Settings] dcs | ||
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| - | ==== Finalizing Station Setup ==== | + | ===== Player Spawns (Career Mode) ===== |
| + | |||
| + | For career mode, the map must define **player spawn locations**. | ||
| + | These determine **where the player appears** when taking over a train during a career run. | ||
| + | |||
| + | Placing player spawns is quick and does not require any Lua setup at this stage. | ||
| + | |||
| + | ==== Placing a Player Spawn ==== | ||
| + | |||
| + | Player spawns are provided as a Blueprint inside the SDK. | ||
| + | |||
| + | Path: | ||
| + | SubwaySim2_Modding / GameFramework / SubwaySim2 / **BP_PlayerSpawn** | ||
| + | |||
| + | Drag **BP_PlayerSpawn** into your level and place it at the desired location. | ||
| + | Rotate the actor so that the **arrow points in the direction the player should face** after spawning. | ||
| + | |||
| + | {{: | ||
| + | |||
| + | Typically, player spawns are placed: | ||
| + | * on platforms | ||
| + | * near stopping positions | ||
| + | * inside depots (optional) | ||
| + | |||
| + | ==== Configuring Player Spawn Settings ==== | ||
| + | |||
| + | After placing the actor, select it and open the **Details** panel. | ||
| + | |||
| + | The following settings are relevant: | ||
| + | |||
| + | * **Station Name** | ||
| + | Short station code (e.g. `DP`, `TS`). | ||
| + | Must match the station short name used later in Map.lua. | ||
| + | |||
| + | * **Platforms** | ||
| + | List of platform numbers for which this spawn is valid. | ||
| + | These platform numbers must correspond to the platforms defined in the station’s **BP_StationDefinition**. | ||
| + | |||
| + | Using this setup, you can control **which platforms can be used as takeover points in career mode**. | ||
| + | |||
| + | {{: | ||
| + | |||
| + | ==== Important Note ==== | ||
| + | |||
| + | The player spawn actors only define **physical spawn locations**. | ||
| + | |||
| + | Actual career mode logic (such as: | ||
| + | * takeover stations | ||
| + | * available vehicles | ||
| + | * probabilities | ||
| + | * route closures) | ||
| + | |||
| + | is configured later in: | ||
| + | * **Create Map.lua** | ||
| + | |||
| + | Do not add career logic here — only place and configure the spawn actors. | ||
| + | |||
| + | ---- | ||
| + | |||
| + | ===== Finalizing Station Setup ===== | ||
| Configure all stations until the station layout matches the intended design. | Configure all stations until the station layout matches the intended design. | ||
manual/subwaysim/map_construction/prepare_map.1768398823.txt.gz · Last modified: by dcs
